Category Archives: Fandom

Keeping the Fandom Flame in a Sci-Fi World

by Gail Z. Martin

What do you do when the fantastic becomes commonplace?

Back in the day, early in the 20th century, sci-fi had a lot of ground to cover. Rocket ships, ray guns, space travel, light-up gadgets—there was no limit to what could be imagined.

A funny thing happened on the way to the future. Reality caught up—and sometimes passed—sci-fi. Space shuttle launches became ho-hum. Middle school kids carry cell phones far more advanced that Uhura’s entire communication panel, let alone Kirk’s communicator and Bones’ tri-corder put together. Our cars not only talk to us, they plan out our route, dial our phones and can call for help if we get stuck. The Internet happened.

Personally, I think that the closer reality became to sci-fi, the harder it’s gotten for the genre to keep up. Maybe that’s why fantasy does so well—it’s easier to surprise us in the past than to predict a future more mind-boggling than the one in which we already live.
There’s a hidden benefit to this shift. Long ago, it was difficult for the average person to imagine a ray gun future because it was so vastly different from what someone living in a rural community in the pre-World War II world experienced, a world that for many people still lacked indoor plumbing and electricity. As sci-fi converged with the real world, it became mainstream.

One quick run through the programming on TV shows plenty of plots hinging on scientific thrills and wonders—as well as fantasy elements and the paranormal—that are on every network and channel, not just Syfy. Books that at one time would have been considered “fannish” become mega-bestsellers, like Harry Potter and Charlaine Harris’s Sookie Stackhouse books. Role-playing games broke out of the basement thanks to video gaming and took over every living room in America. Thanks to Cartoon Network, anime elements are as accessible as sushi at your local supermarket.

How do you keep the fandom flame? In my opinion, fandom wins when it embraces this new crop of readers, gamers and movie-goers and includes programming to attract them. Instead of considering mass-media newcomers as second-class, value their perspective and create ways to draw them further into other elements of fandom by exposing them in positive ways. Put the “fun” back in “fan” and stop taking fandom quite so seriously. Realize that the passing of the torch is inevitable, and is best done with grace and humor.
Older fans often remember the sting of exclusion from the “mainstream” culture. Let’s make sure fandom shows a more welcoming face now that we have seen the future….and they are us.

Leave a Comment

Filed under Fandom, Gail Z. Martin

Why book fans need media and gaming fans (and vice versa)

by Gail Z. Martin

I run into some groups of fans who have a “separate but equal” view when it comes to conventions. Some book fans get twitchy around fans whose primary experience with the genre comes via gaming, movies and TV. Multi-media fans sometimes don’t “get” what all the excitement is about listening to a bunch of authors talk in a hotel ballroom.

Can’t we all get along?

I’ll be the first to admit that I consume the genre in multiple ways: books, music, movies, TV, anime, costuming, and when time permits, role playing games (video and old school). For me—and for many fans—consuming the genre in more than one way deepens the experience.

Don’t get me wrong—I love books. After all, I write them. But I also enjoy the genre when it’s presented well in a variety of formats. I’ll get something different out of each experience. Experiencing the story in ways that stimulates multiple senses makes it more memorable, more tangible and more pleasurable.

That’s why I think that the books vs. media “controversy” is a tempest in a teapot. Book and multi-media fans have a lot they can learn from each other. Working together with respect for each other’s perspective and experience, they can gain a whole new way of alooking at their favorites. They can serve as cultural translators for each other, and in the process, find treasures in formats they might not have otherwise explored. I really believe book fans need media and gaming fans—and vice versa—because together they provide a more well-rounded and wholistic fandom, with roots in the past but comfortable and fluent in the present.

It’s worth the effort to bridge the divide. Fandom is stronger—and more fun—when we work together.

Leave a Comment

Filed under Books, Fandom, Gail Z. Martin

Bringing up the kids in the (fandom) faith

by Gail Z. Martin

As a parent, I know that—intentionally or unintentionally—you instill your values by example into the next generation. Your kids see what’s really important to you—by your actions more than your words.

Many parents struggle to instill their cultural heritage, religious outlook, political world view or moral compass into their offspring. But one of the things I’ve seen been consciously transmitted by fan parents to their children is the fandom bug.

Kids learn by example. They notice the kinds of books you read, the video games you play, the movies you take the family to see. Fan parents delight in sharing all of these elements with their kids . Sometimes, it becomes a rite of passage. At what age does a parent decide a child is old enough to read certain authors? Play certain video games? See particular movies? In many families, a life-long memory is created when a parent passes along their well-worn 20-sided dice to a child. “You’re old enough to have these,” the parent says. Even better, they sit down and play through the dungeon together.

I see lots of families who attend conventions together. My family attends DragonCon and Con Carolinas with me. They get to play while I’m working, and play they do. And they’re not the only ones. I see families with little kids, young parents with babies in front carriers, families with toddlers and families with college students. Sometimes, whole families will dress with a theme for masquerade. Often, kids and teens stay decked out in costume for the whole weekend. They may not always attend the same panels, but they are sharing the fandom experience, transmitting it to the next generation by example, and deepening their relationship through shared cultural touchstones.

Cross-generational fandom is a beautiful thing. And you know what? The kids are alright.

Leave a Comment

Filed under Fandom, Gail Z. Martin

The Graying of the Fan—Or Not

by Gail Z. Martin

I attend more than a dozen sci-fi/fantasy conventions each year, mostly along the East Coast. One of the topics that comes up often in conversation, if not as the actual topic of a panel, is the fear in some areas that fandom is graying and that young people aren’t embracing the genre.

I just don’t see it.

If anything, the Millennial generation—those folks now in their teens and twenties—are the most sci-fi saturated generation in history. They teethed on Buffy, came of age with Harry Potter, immersed themselves playing Final Fantasy, navigated the Twilight phenomenon, and exist in a world where a huge percentage of the books, movies and TV shows have a supernatural/paranormal bent. It’s almost impossible for them to avoid the genre. These young people played with light sabers as kids and went trick-or-treating as anime characters.

But here’s what over-40 fans need to accept—the next generation of fans are a multi-media fandom raised in a multi-media world. Few of them are going to go back and read pulp stories from the 1930s or 1940s—why should they? Not only were those stories, however much they may be revered as classics of the genre, written fifty years before they were born, but the sci-fi in them isn’t amazing to people who played with computers in day care, are indigenous citizens of the Internet and navigate iPads, iPods and cell phones with the fluency of a Borg.

I’ve found that when people lament the decline of fandom, there’s really a wish for fandom to remain primarily book oriented, and, if truth be told, on books published a while ago. Yet, as futurists should know better than anyone, time marches on.
I’ve been to cons that eschew media and gaming where people ponder the lack of young fans. Then I go to multi-media cons like DragonCon, and I see where all the young fans are. The next generation of fans want to celebrate the genre as they’ve come to love it—and that goes beyond books to gaming, anime, movies, TV and the Web. Speak their language, honor their interface with the genre, and they will come—in droves.

Something amazing happens at multi-media cons. Older fans discover elements of the genre that they’re surprised to like. Younger fans get switched on to authors who were published long before the fans were born. And just like on a Star Trek episode where two alien races have a positive first encounter, the whole thing works surprisingly well.

Leave a Comment

Filed under Books, Fandom, Gail Z. Martin